Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Aug 29, 2005, 01:30 AM // 01:30   #1
Frost Gate Guardian
 
Join Date: Mar 2005
Advertisement

Disable Ads
Default Thirsty River.

Make the monsters (enemies) receive a DP when dying, and become unrez'able at 60% DP, like in REAL matches.
goku19123 is offline   Reply With Quote
Old Aug 29, 2005, 01:40 AM // 01:40   #2
Krytan Explorer
 
chaos dragoon's Avatar
 
Join Date: Jun 2005
Guild: The Warrior Nation[WN]
Profession: R/
Default

im pretty sure they get dp,everytime they rez they get easier,but they do still rez with 60 dp.someone please correct me if im wrong.
chaos dragoon is offline   Reply With Quote
Old Aug 30, 2005, 04:29 AM // 04:29   #3
Frost Gate Guardian
 
Join Date: Mar 2005
Default

You are wrong. I tested the health after rez with DoT's. Point is, they shouldn't rez after dieing 4 times.
goku19123 is offline   Reply With Quote
Old Aug 30, 2005, 04:42 AM // 04:42   #4
Krytan Explorer
 
Rhunex's Avatar
 
Join Date: May 2005
Guild: Dark Nightmare
Profession: E/
Default

Why shouldn't they? I never had a problem with any of the ascension missions and I do them all with henchmen...All you need to do is get your party organized(cuz I'm assuming you're using real players) and get them in to slaughter the priest. If you all unload at the same time, he falls quickly, and then you can spend all the time you want on the other monsters.
Rhunex is offline   Reply With Quote
Old Aug 30, 2005, 12:48 PM // 12:48   #5
Banned
 
Join Date: May 2005
Profession: Mo/W
Default

just take Meteor Shower + Fire Storm and u can kill a priest very quickly
then focus on the rest
Axle_Fieshe is offline   Reply With Quote
Old Aug 30, 2005, 12:50 PM // 12:50   #6
Wilds Pathfinder
 
Join Date: Jul 2005
Guild: Rest En Pieces [RIP]
Profession: Me/W
Default

Alright, if you let them get ressed FOUR TIMES, you deserve to lose.
Mithie is offline   Reply With Quote
Old Aug 30, 2005, 12:58 PM // 12:58   #7
Lion's Arch Merchant
 
Join Date: Apr 2005
Location: The Frozen plains.
Guild: The Llanowar Legion [LL]
Profession: Me/N
Default

I've done thirsty river a lot of times now with numerous groups, mainly to help out other people I know.
And it's never gone wrong, you just have to wait for the counter so you have the full 2 minutes that's more than enough.
Gerbill is offline   Reply With Quote
Old Aug 30, 2005, 01:00 PM // 13:00   #8
Wilds Pathfinder
 
Kuku Monk's Avatar
 
Join Date: Jun 2005
Profession: Me/E
Default

Quote:
Originally Posted by Rhunex
Why shouldn't they? I never had a problem with any of the ascension missions and I do them all with henchmen...All you need to do is get your party organized(cuz I'm assuming you're using real players) and get them in to slaughter the priest. If you all unload at the same time, he falls quickly, and then you can spend all the time you want on the other monsters.
I'd love to know how you got through the monk boss and priest with henchmen in Thirsty. I tried a few times and could never pack enough punch to overcome the healing spells.
Kuku Monk is offline   Reply With Quote
Old Aug 30, 2005, 01:02 PM // 13:02   #9
Wilds Pathfinder
 
Perishiko ReLLiK's Avatar
 
Join Date: Feb 2005
Guild: Divine Guardians of the Soul (Soul)
Profession: Mo/E
Default

Anything with a dp of 60% is still "rez able".

/disagree strongly.

That's the easiest mission down there besides the one where you have the ghost and the sand wurms.

And now the other one has runners paying for services...

Quote:
Originally Posted by Kuku Monk
I'd love to know how you got through the monk boss and priest with henchmen in Thirsty. I tried a few times and could never pack enough punch to overcome the healing spells.
Who needs damage... if you're part ranger, warrior, or mesmer you can interupt. Ele should have no problem. And if you're using a necro, i suggest using human players.

Last edited by Perishiko ReLLiK; Aug 30, 2005 at 01:06 PM // 13:06..
Perishiko ReLLiK is offline   Reply With Quote
Old Aug 30, 2005, 01:11 PM // 13:11   #10
Wilds Pathfinder
 
Kuku Monk's Avatar
 
Join Date: Jun 2005
Profession: Me/E
Default

Yes you can interrupt, but while you are interrupting, who is killing the priest? The hench are too stupid and float back and forth, and they definitely don't pack enough punch to take down the priest while I'm interrupting the many monk healing spells. It basically got down to the point where my energy was zapped and I could no longer interrupt... by that time the enemies were rezzed....
Kuku Monk is offline   Reply With Quote
Old Aug 30, 2005, 01:15 PM // 13:15   #11
Academy Page
 
Join Date: May 2005
Default

Quote:
Originally Posted by Kuku Monk
I'd love to know how you got through the monk boss and priest with henchmen in Thirsty. I tried a few times and could never pack enough punch to overcome the healing spells.
It's very doable.

Either you get a way to interrupt/ disable the monk boss (henchman won't do it for you, so it's your job), then spike the priest, or, as an alternative, try to keep a few of the swords and bows alive and hurt them with AoE so that the monk boss split healings between the priest and all others while henchies are hurting the priest.

Regarding OP: no thanks. Then that mission would become a kind of DP grinding festival. And it's really not that tough.

Louis,
Louis Ste Colombe is offline   Reply With Quote
Old Aug 30, 2005, 02:00 PM // 14:00   #12
Lion's Arch Merchant
 
 
Join Date: May 2005
Location: Chicago,IL
Guild: The Knights Of Temerity
Profession: R/Mo
Default

Quote:
Originally Posted by goku19123
You are wrong. I tested the health after rez with DoT's. Point is, they shouldn't rez after dieing 4 times.
If you are having THAT much trouble killing the priest that you have to fight these guys 4 or more times you are doing something wrong...

Your tactics need a fix, not the mission.
emil knight is offline   Reply With Quote
Old Sep 01, 2005, 01:14 PM // 13:14   #13
Frost Gate Guardian
 
Join Date: Mar 2005
Default

*yawn*

+1 for short sightedness and narrow-mindedness

1) Real people in this game are crap, so yes, I am using Henchmen
2) I am Necromancer Primary
3) I have gone through 6 ascended characters, I know what's going on, relax
4) I wasn't having trouble with the mission, in fact I had not died once nor had any of my henchmen

The fact of the matter is that if one of the boasts is that you can do the entire game with henchmen, you should be able to do the entire game with henchmen. All the people who say "bring interrupts" really have not used henchmen all that much - they target what you target, end of story. And the bottom line is: does it really matter if they get DP (as Louis mentioned)? Why would you grind out the DP when you could finish the mission faster? The DP gain on monsters just makes it more manageable. And no, at 60% DP you don't get ressurrected by priests. Having DP applied just makes sense, saying otherwise just shows your arrogance.

"Oh noes someone is trying to ruin PvE by suggesting something substantial that most good player teams will never even see come into play, but, for those who play at odd times who can't get a group, it would help."
goku19123 is offline   Reply With Quote
Old Sep 01, 2005, 01:50 PM // 13:50   #14
Pre-Searing Cadet
 
Join Date: Jul 2005
Default

Quote:
Originally Posted by goku19123
*yawn*

+1 for short sightedness and narrow-mindedness

1) Real people in this game are crap, so yes, I am using Henchmen

Skipped the rest of it...
I have to react on such a post...

Not all the people found in the desert are crap player, some parties i've been while attempting the ascension were really good.
this is just abusive to make such a generalization... If you play better with hench then fine with it (especially on such missions) but don't come out with such an insult. Besides it's more interesting to play cooperative with real players, adds a bit of adrenaline when someone makes a mistake or die and you finally make it out of trouble.

Your post doesn't help someone trying to pass the mission, it is merely something to flatter your ego. If you do all missions with henches then just throw some comments about what strategies you use, what henches you pick, etc...

As for the river mission, here is what i recommend to pass it flawless (or near flawless) :

- Try to balance a team with people that can tank to block rushing ennemies, healers (lina and alesia can help on those) and other professions to bring diversity in the group.
- Take all the giants off before the mission starts to get a +10% bonus.
- Do not aggro 2 ennemy teams at once, this will lead to failure
- Carefully time your attacks against a new ennemy group. If you have a whole ennemy team left to deal whith and it's 2:55 on the clock, wait until 3:50 for the first attack... it means you'll have a whole 2 mins to get the priest whithout allowing them to raise the deads.
- Use 1 target caller, and follow his targets.

For each ennemy group you can do the following and will surely lead to flawless victory :
1) There is always a group of 3 that is closer to you than the rest of their team, pull them and kill them (3 alone should be no problem at all). If 3 more aggro then deal whith the bunch but as soon as 3 of the 6 are don skip to the next point
2) Rush the ennemy priest as soon as the first 3 are down, yes you will aggro everybody but if 4-5 of you reach the priest he's just dead meat
3) When the priest is dust, never target the boss (the only exception is the monk one that you should deal whith just after the priest), instead take the rest of the team out(casters first then rangers then warriors).
4) Finish off the boss, raise your deads and get back to full healeth and energy.
5) Then time your next attack (always multiple of 2 mins -10 seconds).

I've done this mission around a dozen times to help people in my guild (and other passing by players), and using this we were quite always getting the bonus on top of it.

Hope this helps
Compte is offline   Reply With Quote
Old Sep 01, 2005, 02:13 PM // 14:13   #15
Frost Gate Guardian
 
Join Date: Mar 2005
Default

The only people insulted by my comment are the ones who DO suck. Everyone else realizes how many "n00bs" are there. I'm all about not letting people who use crap like healing breeze or a sword warrior into my group to ruin my mission. I'll stop here since you didn't bother reading my post.
goku19123 is offline   Reply With Quote
Old Sep 01, 2005, 02:21 PM // 14:21   #16
Lion's Arch Merchant
 
Join Date: Apr 2005
Default

Quote:
Originally Posted by Mithie
Alright, if you let them get ressed FOUR TIMES, you deserve to lose.
I'm not trying to sound like an ass, but Mithie's right. For most missions, you can simply brute-force it with warriors/elementalists/monks (however, that's a completely different issue, so I'll say no more), but that's not how the game is supposed to be played. If you're using old PvE tactics, then yes, you deserve to lose. The Thirsty River mission is closer to how the game is actually supposed to be, and every single character except for a Necromancer with no secondary can easily beat the fight with the monk boss with a team of henchmen if played right.
Magus is offline   Reply With Quote
Old Sep 01, 2005, 02:27 PM // 14:27   #17
Frost Gate Guardian
 
Join Date: Mar 2005
Default

This is true - Necromancers using Henchmen get the shaft. Imho, anything dealing with priests and ressurrections in PvE should follow PvP rules.
goku19123 is offline   Reply With Quote
Old Sep 01, 2005, 02:29 PM // 14:29   #18
Pre-Searing Cadet
 
Join Date: Jul 2005
Default

Quote:
Originally Posted by goku19123
The only people insulted by my comment are the ones who DO suck. Everyone else realizes how many "n00bs" are there. I'm all about not letting people who use crap like healing breeze or a sword warrior into my group to ruin my mission. I'll stop here since you didn't bother reading my post.
Actually I am a sword warrior using healing breeze lmao... Mending also, call me a noob i you want but these skills work great in PvE.

I did read your post and unless you edited it your point #1 is just plain and straight...

Don't get me wrong though, many new players hang around in the desert and would ruin the mission if no strategy is thrown before starting it... Also passing these with only henches is a real challenge and i do show my respect to that...
Compte is offline   Reply With Quote
Old Sep 01, 2005, 02:42 PM // 14:42   #19
Frost Gate Guardian
 
Join Date: Mar 2005
Default

Believe, I tried out people my first time through the game - that was enough for me to never want to use them again. Even if you do throw down some strategies or general game plans, maybe one or two people will follow, the rest do what they want. It isn't my job in PvE to help people learn how to listen, I would rather they get stuck in the desert so the Ring of Fire missions are only people who actually work together...but even then I still use Henchmen. I just want this mission to work the way it does in PvP - if you set up a map to be 1v1v1v1, you might as well implement DP.
goku19123 is offline   Reply With Quote
Old Sep 01, 2005, 05:43 PM // 17:43   #20
Academy Page
 
Join Date: Aug 2005
Location: Norfolk, Va
Profession: Me/Mo
Default

I have also done this mission also with henchmen only and never had a problem completing it with my Me/Ele and Wa/Ele. I used fire each time and the trick is to use quick spells (Inferno, Immolate, Phantom Pain, Conjure Phantasm) to take out the Priest due to the knock down/interrupt. I found Elona Reach to be much tougher however with henchmen.
Toral Xi is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Thirsty River pvtpyro Explorer's League 2 Sep 18, 2005 05:21 AM // 05:21
Thirsty River DaMuffinBoi Questions & Answers 9 Aug 25, 2005 04:57 AM // 04:57
LFG for Thirsty River Axle_Fieshe The Riverside Inn 1 Aug 19, 2005 03:39 PM // 15:39
In Thirsty River.. Mariodood Explorer's League 2 Jun 18, 2005 02:00 AM // 02:00
Ironsword Explorer's League 12 Jun 02, 2005 03:57 PM // 15:57


All times are GMT. The time now is 02:40 AM // 02:40.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("